From 2009 to 2017, the PC Games Podcast ran for 383 episodes. While the first episode with (now ex-)colleagues Robert Horn, Christian Schlütter and Sebastian Weber lasted just under 25 minutes, our chatter group grew more and more over the years. Episodes over two hours were not uncommon, after all, between all the game topics, there was always unrestrained digression, chewing and even interviewing. Finally, we also welcomed a few star guests in our musty sound booth. That sounds interesting? Reminiscing about the PCG Podcast? You’re shaken and hooked? Then we have good news to announce. But first back to the past.
By the way: You are very welcome to take part in our big competition on the occasion of our 30th anniversary, which we are holding in cooperation with Alternate! You can win complete PCs, gaming chairs, SSDs, headsets and much more!
It would certainly be presumptuous to claim that PC games are a fun-free zone, after all, our editors have been immortalizing themselves on our pages with more or less successful puns and jokes for 30 years. Nevertheless, the magazine has always been serious. With the PC Games Podcast, this exact formula was partially reversed. Our editors, volunteers and interns chatted completely unfiltered and at times extremely silly about the colorful world of video games.
So it’s no wonder that the titles of some podcast episodes alone were real highlights. Particularly good examples: “Torture for two”, “The rash looks good”, “Hobo testicles”, “Peter and the hole”, “Why not even human flesh?”, “He throws poo!” (they didn’t really throw feces) and, of course, “Penis, Penis, Penis” for fans of subtle humor. Podcast was always when our young professionals with beards, bags under their eyes and hanging mouths didn’t behave at all according to their age.
Source: PC games
Accordingly, it will probably not surprise you to see a lot of happy and stuffed faces munching on the pictures. Our listeners always knew how to please us chatterboxes. Well, you didn’t have to be a rocket scientist to figure out the best way to send us alcohol and candy, either, but it was nice nonetheless. Again, a big thank you to every listener who has ever sent us beer, chocolate or wine gum.
Source: PC games
And of course also a big sorry that you then had to endure our smacking and grunting of pleasure in the podcast. It’s your own fault too though, as you might have guessed that video game editors didn’t necessarily end up in this profession because they can chew with their mouths closed.
But enough with the banter, because the PC Games Podcast wasn’t completely anarchic chaos either, it just broke out sometimes.
Between jokes, digressions and the famous gong, there was also a lot of detailed, informative and even sophisticated discussion about the latest games. The mix just did it.
That’s why we say thank you to Sebastian Weber, Christian Schlütter, Jürgen Krauß, Robert Horn, Peter Bathge, Stefan Weiß, Felix Schütz and all the other Redis, Volos and Praktis who support the podcast with their expertise as well as their humor and simply enriched their personality.