Whether a lack of diversity in the gaming world is an actual problem or not is for many a hot question and a problem that Activision Blizzard is now internally trying to remedy. However, perhaps not in the nicest of ways. In a bloggpost as recently written, the Kings Diversity Space Tool was presented, a tool that the company intends to launch in all its divisions and which measures the diversity of characters based on a number of different values.
“The Diversity Space Tool is a measurement device, to help identify how diverse a set of character traits are and in turn how diverse that character and casts are when compared to the ‘norm’. Once it establishes a baseline for typical character traits (which is done by the creative team working closely with DE&I experts), it can then weigh new character designs against it to measure their diversity.During this process, the tool can also uncover unconscious bias, such as why certain traits are seen as “male” vs. “female,” or why characters from certain ethnic backgrounds are given similar personalities or behaviors. “
According to reports, the tool has already been tested on Call of Duty: Vanguard and Overwatch 2 and is being met with enthusiasm. So now everything points to it being launched in full during the third quarter of this year. On Twitter, however, the news of the tool has met with cold resistance, and rightly so. What exactly is the norm on which the tool is based and why are so many of the values based on pseudoscience. Scoring and measuring the shape of the faces is unpleasantly reminiscent of what happened during World War II, for example.
Basically, it is certainly well-intentioned but seems to totally miss the point by linking diversity to numerical values. What do you others think about this, madness or something good?