During Closed Beta di Babylon’s Fall, several players were puzzled to observe how some equipment and animations of the action game resembled those of Final Fantasy XIV.
Well, the suspicions were legitimate: how rivelato dal producer Yosuke Saito, Babylon’s Fall actually borrowed the assets of Square-Enix’s popular MMORPG, while going to modify the aesthetic details.
“I’d like to answer one question that is making its way on social media: “This isn’t Final Fantasy XIV stuff? “. To get straight to the point: yes, Babylon’s Fall contains equipment and emote data borrowed from Final Fantasy XIV. When I gave my presentation of the game at a corporate meeting, the producer and director of Final Fantasy XIV also Naoki Yoshida was present and offered her help. We therefore carefully implemented the data in close coordination with the Final Fantasy XIV team.
By borrowing the data, we were able to implement a much wider variety of gear and emotes in the game than originally intended. Just to be clear, the aesthetics of most of the equipment that players aim to achieve is unique to Babylon’s Fall. The data borrowed from Final Fantasy XIV has been used for the equipment present since the introduction to the medium level of the game, which is why it was so widespread in the Closed Beta Test. “.
We recently tried the Closed Beta of Babylon’s Fall on PS5, but the new work from Platinum Games has not been able to convince us very much.