another stream on which the creators of the trilogy Crysis
played the remaster of the second part, talked with fans and talked in detail about the graphical improvements.
Among them: SSS (subsurface scattering), SVOGI (global illumination using voxels), SSDO (directional occlusion of screen space), redesigned shadows, lighting and much more.
Recall that the new generation consoles will not receive a native release, so most of the improvements, including ray tracing, will only go to the PC version. But even with such restrictions, the PS5 and Xbox Series versions will be very different from those that once came out on the PS3 and Xbox 360, respectively.
Release Crysis Remastered Trilogy on PC, PS4, Xbox One, Switch, and PS5 and Xbox Series (backward compatible) tomorrow.