Cyberpunk 2077: Ray Tracing Overdrive graphics mode announced, here it is on video

Having already demonstrated the technological wonders that the brand new DLSS 3 is capable of on a game like Cyberpunk 2077, CD Projekt RED and NVIDIA join forces to announce a unprecedented graphics mode all designed for the PC version of the open world Sci-Fi with V and Johnny Silverhand.

NVIDIA and CD Projekt RED have confirmed that a new free update for Cyberpunk 2077 will add support for a new Ray Tracing mode, called Overdrive Mode. Additionally, this next patch will add support for the next version of DLSS, the DLSS 3. Here are the main features you can expect from Cyberpunk 2077’s Ray Tracing Overdrive mode:

  • NVIDIA RTX Direct Illumination (RTXDI) provides every neon sign, street lamp, car headlight, LED billboard and TV with accurate ray-traced lighting and shadows, along with wet objects, walls, passing cars, and pedestrians with a accurate colored lighting;
  • Ray-traced indirect lighting and ray-traced reflections now bounce multiple times, compared to the single bounce of the previous solution. The result is global illumination, reflections and self-reflections that are even more accurate, realistic and engaging;
  • Ray-traced reflections are now rendered at maximum resolution, further improving their quality;
  • Improved and more physics-based lighting eliminates the need for any other occlusion techniques.

At the moment the date has not yet been announced starting from which PC gamers will be able to enjoy this new graphics mode, but you can have a preview of the results achieved with the latest NVIDIA technologies through the video that we have reported above. Meanwhile, Cyberpunk 2077 is back at the top of the Steam charts after the announcement of the Phantom Liberty DLC and the launch of the animated series Edgerunners.

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