One of the reasons why Final Fantasy XV became so popular is undoubtedly that large parts of the game have a so-called open world, that is, you can seamlessly explore the world exactly as you want. The fact that bestsellers like Grand Theft Auto V, Elden Ring, The Elder Scrolls V: Skyrim and many other well-known games offer the same thing has made many people probably expect Square Enix to continue with that recipe. However, that will not be the case.
In an interview with IGN tells Naoki Yoshida, the producer we spoke to recently, that Final Fantasy XVI will not have an open game world. One of the reasons for this is the developer’s desire to take us to several places in the world, which would be difficult if you could travel seamlessly from place to place. This makes the adventure more like Final Fantasy X, Dragon Age: Inquisition and also partly The Witcher 3: Wild Hunt (where new areas must be selected in menus).
Is it good news or bad news for you?