You are currently viewing Dying Light 2 – Introduction of the new real money currency backfires brutally


No zombie can keep up with the horror: real money has arrived in the post-apocalypse.

Techland hasn’t exactly made any friends recently. The developer of Dying Light 2: Stay Human recently introduced a new real money currency called DL Points a. These can be purchased separately and then used to purchase bundles of cosmetic in-game items with the points.

The community reacted with disappointment. That’s pushing it on Steam where the game only received 49 percent positive ratings in the last few days and many players expressed their dissatisfaction:

The crash of the past few days can be clearly seen here.

The crash of the past few days can be clearly seen here.

What’s the problem with those DL Points?

Basically, Techland isn’t doing anything really new here, they’re following a trend. In-game shops and associated currencies are well known, unfortunately also the tricks that are hidden with them, keyword Overpay.

A fictional example: You want to have Bundle A, which costs 6999 DL Points, but you can only buy points in packages 1500, 3000, 6500 and 10500. No matter how you do it, if you only want one package, you will load your account with at least 1000, which in this case are unnecessary DL Points on. `

These points left there are intended to encourage you to buy another package and, ideally, to order an extra supply of currency. Because you don’t want to leave 1000 points just rotting there, do you?

What also upsets the community: In a way, Techland is leading players by the nose, because those who buy in-game get worse deals than outside of it. At least currently, skin packs that have been released to date can still be purchased digitally in stores such as Steam at the same prices as before. But there will hardly be anything new, because…

Are skin packs disappearing from external shops? Yes, Techland has announced that it will gradually move all packs into the game. You can find this and other information about DL Points and the future of Dying Light 2: Stay Human in this detailed post from the team.

What does the new payment system bring? Money, not to you, but to the people behind Dying Light 2, which ultimately means the shareholders. It has no benefits for players, but is likely to increase microtransaction revenue.

Reaction from Techland

In the meantime, the developer Techland has spoken out and published the following statement in English on the platform X, formerly called Twitter.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.
You can display it and hide it again with one click.

I agree to content from Twitter being shown to me.

Personal data may be transmitted to third-party platforms. Read more about our privacy policy.

Link to Twitter content

In summary, it says that you have to deal with the situation with those who are left DL Points was aware and had heard the complaints. Solutions are already being worked on internally.

For example, the programmers are making individual items from the bundles purchasable separately. However, this requires a lot of effort and therefore takes a while.

Plus, they insist, there are also bundles that can be purchased with fewer than 500 points.

But: According to the gaming website gamepressure These only contain old items that have been available at free events in the past.

Dying Light 2 shows zombie-infested nights in the trailer for the Good Night, Good Luck update



Start video


2:51


Dying Light 2 shows zombie-infested nights in the trailer for the Good Night, Good Luck update

What happens next from here?

The DL Points will stay. Anyone hoping otherwise will be disappointed. But Techland may be able to mitigate the disadvantages customers are built into the system. However, this should not silence the criticism as such.

Nevertheless: Anyone who plays Dying Light 2 in the future will have to accept the system for purchasing cosmetic in-game items or simply ignore it.

What do you think about the story? Has Techland made a mistake here that is difficult to forgive and whose result was predictable? Or are such developments, even if the communities rebel as expected, hardly avoidable in the modern gaming age?

What would you change about the system if it had to stay that way? Feel free to write us your thoughts in the comments, but one request: remain respectful, no matter how vehemently you reject Techland’s action.

Tarun Kumar

I'm Tarun Kumar, and I'm passionate about writing engaging content for businesses. I specialize in topics like news, showbiz, technology, travel, food and more.

Leave a Reply