Starfield will not have NVIDIA DLSS due to an exclusive agreement with AMD

AMD today announced that it will be the exclusive partner of Starfield in its version for PC. This partnership means that the space exploration game is being Developed to take full advantage of Ryzen CPUs and Radeon 7000 line GPUsensuring improved performance for those who choose to use hardware from the brand.

According to the manufacturer, its engineers are working directly with the RPG’s codebase to ensure an optimal implementation of FSR 2. Although this technology promises numerous benefits for the game, it also means that options like NVIDIA’s DLSS will not be included.

In other words, Starfield players on PC will not have native support for Intel XeSS or NVIDIA DLSS, which are currently considered superior options but are dependent on specific hardware. However, AMD and Bethesda claim that this partnership was necessary to ensure optimizations that will unlock the true potential of the game.

Starfield arrives on September 6

According to game director Todd Howard, the benefits of the partnership will also extend to the Xbox version of the game.

As already announced Bethesda, Starfield will be an experience that will lock at 30 FPS on Microsoft consoles. According to them, the decision was made to ensure a more consistent experience, and there are indications that the Xbox’s CPU may have been the driving factor in this choice.

This means that the PC version of the game can also be quite demanding in terms of CPU, thanks to its physics simulation and other elements that require high processing power. The game arrives on September 6 of this year and as recommended requirements to play it ask an Intel Core i5-10600K or AMD Ryzen 5 3600X processoran RTX 2080 or Radeon RX 6800 XT GPU and 16 GB of RAM.

Fountain: AMD

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