It all starts when Harada confirms that Tekken 8 will benefit from crossplay, this feature that has become crucial and which allows online play between different platforms. A new industry standard, certainly, but which has struggled to take off as manufacturers love their preserves. Harada also testifies to having tried to introduce it from Tekken 7 via a duo of tweets: “During the previous generation of consoles, I had already proposed to implement crossplay (between PlayStation and Xbox). However, for questions of personal interest (and security), they refused each time. (…) Do you remember when they announced to open up to crossplay a few years ago? In reality, they weren’t actively supporting third-party developers…it was very complicated.

Fists on the i’s

Then it’s up to the rollback to be confirmed. Like crossplay, this technology guarantees the survival of fighting games, especially in times of pandemic: it drastically reduces latency and offers extremely smoother remote experiences. Necessary to keep esports alive through confinement. Here, Harada is much more… acidic. “It’s already installed. There is already everything you want. WHY didn’t we make a big announcement like crossplay? Because people like you would have answered “yes, yes, it’s normal in our time”. So shut up and sit down.“Let’s say it has the merit of being clear.

Come on, to end on a positive note, Harada discreetly announced that a beta would take place later. If, currently, professional players can already warm up the stick on the alpha during very select physical events, the tenor of Bandai Namco asks us to please “wait for the betaopen. It remains to see the dates and receive a more official confirmation.

  • Also Read | Tekken 8 adds Asuka, Xiaoyu and Leroy Smith to the cast, with gameplay for Jun

California18

Welcome to California18, your number one source for Breaking News from the World. We’re dedicated to giving you the very best of News.

Leave a Reply