CD Projekt RED confirms the imminent arrival of a new update for The Witcher 3 Wild Hunt which will be available on all platforms. Here’s what it brings and what changes.

Seven years after its initial release, The Witcher 3 continues on its merry way. The next-gen patch released last December gave the open-world RPG a real makeover. A graphic and technical facelift which was accompanied by some changes improving the overall experience and obviously some additional bugs. CD Projekt RED has since been constantly correcting the various problems reported by players and does not intend to stop there. The proof is with a new update which will therefore correct some additional problems.

A new update for The Witcher 3

The Witcher 3 will get a little better in a few hours. The PS5, Xbox Series, and PC versions will all get a new update shortly. CD Projekt RED announced on the game’s Twitter account that patch 4.03 is ready to roll out this Thursday, May 11, 2023. This new update will not fundamentally revolutionize the RPG, but it will bring enough corrections to improve the experience of all versions even more.

On PC and next gen consoles, the focus is above all on the various bugs related to ray tracing. Note especially the addition of an option to automatically use the oils and a new mod community improving the overall quality of the overall experience and interface. For the rest, CD Projekt RED warns from the outset: not all the changes are mentioned in the patch notes of this version 4.03 of The Witcher 3. Some more minor changes are also in the game, without knowing which ones precisely.

The Witcher 3 update 4.02 patch notes

Version PC

  • Fixed an issue with ray tracing vegetation shadows popping based on Geralt’s distance and angle.
  • Fixed an issue where repeatedly disabling and enabling ray tracing highlights and shadows could cause black shadows to appear on the edges of objects.
  • Fixed an issue where the DirectX 11 version of the game could crash on launch or after loading a save on some AMD GPUs.
  • Added support for Intel Xe Super Sampling, an upscaling technology that uses machine learning to improve performance and image quality.
  • Fixed some lighting issues with “Screen Space Reflections” when ray tracing global illumination is disabled.
  • Improved performance of global illumination and ray tracing highlights.
  • Fixed an issue where purple smudges could appear on screen when Roach walked through puddles.

Versions consoles de The Witcher 3

  • The popup for cross-progress now correctly displays which account is logged in.
  • Fixed an issue where black bands or shadows would appear on Geralt from the inventory screen when Performance Mode is enabled on PS5.
  • Fixed an issue where the game could briefly freeze or stutter when autosaving on next-gen consoles.
  • Fixed issue with performance drop on next-gen consoles when using Witcher Senses in Beauclair and Novigrad.

Visuals (PC, PS5 and Xbox Series)

  • Fixed an issue where a grid of glowing dots could appear on the floor and walls depending on certain weather conditions when ray tracing is enabled.
  • Cobwebs no longer change color when the player moves the camera while ray tracing is enabled.
  • Fixed an issue where during cutscenessome textures on characters were not fully showing.
  • Through Time and Space – Fixed an issue where the mist in Poison Valley was pink instead of white.

Quests and Gameplay (PC, PS5, and Xbox Series)

  • Added community mod “Next Gen Script Fixes” created by Sergeanur.

Quests and gameplay (all platforms)

  • In the Shadow of Eternal Fire – Quest background music will no longer continue to play after completing the quest. For players who have experienced this issue before, it may be necessary to re-enter the Novigrad or Oxenfurt Sewers to resolve the issue.
  • Added an option to automatically use oils in combat.
  • With the exception of potions and decoctions, it is now impossible for Geralt to eat or drink underwater. // The team recognized that it was possible to drink liquids from a corked flask, but consuming pints of beer or grilled meats under water is too difficult.

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