If ever the case was not already clear enough, the prospect of a Titanfall 3 therefore still has as much lead in the wing, to the chagrin of fans who continue to consider Titanfall 2 as a reference of the genre. But at least director Steve Fukuda is still around and currently piloting a small team with the mission of ” find fun in something new “, in the words of Vince Zampella, the boss of Respawn, at Axios. In another recent interview with Barron’sZampella said he would “love” to see Titanfall 3 come to fruition, though he doesn’t have any concrete plans.

« If it’s not the right idea at the right time, it won’t make sense. Apex Legends shares the same universe as Titanfall, right? The question is how do you do something that doesn’t confuse Apex fans who aren’t necessarily already Titanfall fans. It’s a tough question to answer, but ultimately I’d like to see something. »

Fate of a Cursed License

This “something” could have taken the form of a single-player campaign taking place in Apex Legends, but Electronic Arts eventually canceled the production of this project codenamed “Titanfall Legends”, after the departure of project manager Mohammad Alavi. According to indiscretions of Jeff Grubb, this campaign was part of the lore of Titanfall with a playable Titan and mechanics like the wall run.

In the meantime, Respawn still has two Star Wars games in the cards: an FPS developed in-house under the direction of Peter Hirschmann (formerly of LucasArts) and a strategy game jointly developed by the studio Bit Reactor. A program that would normally be enough to keep Vince Zampella from getting bored. But, as a sign of the confidence that EA management has in the boss of Respawn, the latter is now also in charge of putting the Battlefield franchise back on track alongside Byron Beede, former general manager of the Call of franchise. Duty.

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