Abbiamo seen as his PS1 not handy game graphically superb, from Tekken 3 to Gran Turismo 2, without Chrono Cross, Vagrant Story, Legacy of Kain Soul Reaver and so many others. Which resolution supported the PlayStation premium?

PS1 fundamentally poteva gestire Resolutions progressive compress between 256×224p and 640×240p lie Variable resolution from 256×448p to 640×480pHowever, it was almost not absolutely possible to arrive all’HD Ready (720p) and since all of them turned out in SD (Standard Definition) fine to a maximum of 640p.

However, gli sviluppatori used a very high graphic for the cutscene or the intro to allow for in-game resolution. Which example of this escamotage? Ad exemplary Ace Combat 2 and Ace Combat 3 rotate at 320x240p While the introductory film has a resolution of 640x480p. Ape Escape has a resolution of 384x240p between Battle Arena Toshinden if spinge fine at 640x240pin no case it results one of the games graphically più puliti della prima ondata di software per PS1.

Castlevania Symphony of the Night also runs at 256×240, the intera trilogy of Crash Bandicoot will come back and I will have a resolution of 512x240p and this is worth it for Crash Bash and Crash Team Racing. Final Fantasy VII and Final Fantasy VIII will not turn to 320x240palso if the second plant has a maggior graphic polish.

Risoluzioni dunque piuttosto basse per gli standard odierni, ma che non hanno certo impedito alla PS1 di dare vita a giochi indimenticabili.

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