Final Fantasy XVI patch 1.03 is now available, fixing one of the biggest complaints from the community

No game is perfect, not even one as good as Final Fantasy XVI. That is why Square Enix is ​​still pending in these decisive days after the launch of the JRPG to make all kinds of adjustments and patches are the main means. So that, a new update is now available on PS5.

We are talking about 1.03, which allows you to regulate motion blur, or motion blur. This feature caused dizziness and visual discomfort to part of the community, so surely many players celebrate its appearance. A tweet from the game clarifies all the changed details.

Announcement of the release of update 1.03 which makes a number of improvements to Final Fantasy XVI. This update fixes some issues and adds some new functionality. We recommend that you install this patch before playing the game.

New system tabs in the menu.

Intensity in Motion Blur

Allows the player to adjust the intensity of the motion blur when the character or camera is moving. The default value is the maximum of 5. This can be turned down to reduce the strength of the motion blur effect, or set to 0 to turn it off completely.

Player Tracking (Movement)

Player Tracking (Attack)

Disabling these settings prevents the camera from automatically targeting the player while moving and attacking respectively.

Changes the maximum setting for the Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) items from 10 to 20.

Adds three new controller skins: types D, E, and F.

Fixes an issue that affected the stability of some menus.

Fixes some text issues.

So, we no longer have to worry that what happens on the screen will cause us a headache while we fight with Clive Rosfield. There is special attention from the Japanese developer towards the camera and movement section, since two other settings have been introduced that allow us to choose how we want the camera itself to follow us.

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