"It has me completely hooked!"- Starfield side quests promise to have a huge impact on the world and our story

The side missions They are usually undervalued and belittled by many players. Although there are many video games that only want to entertain us to add time to the clock of hours of play, others really want to deliver unique and interesting stories.

Bethesda has set itself apart for many years by offering very good side quests that have a real impact on the world. Many of you will remember Skyrim, but it was in Fallout: New Vegas where they leveled up. There were many factions and any side quest affected how the world saw us. Any errand for a faction could piss off the rest.

Now, Bethesda wants to improve and repeat the formula with Starfield. Jamie Malloryproducer of the game, has talked about side quests in a special item and has said true wonders: “I’ve been diving deep into the side quests of all the different factions, and have been pleasantly surprised by the incredible variety in their plots.“. And continues:

The amount of content packed into these faction stories is truly amazing. It’s like embarking on a great adventure within an adventure, where every choice you make and every interaction you have shapes the course of the story. The character development, the plot twists, the moral dilemmas – I was totally hooked! These missions offer the chance to delve into the game’s rich lore and discover hidden gems that add layers of depth and excitement to the overall experience.

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This won’t come as a surprise to any Bethesda fan. Each faction will have its own interests and in many cases will involve wipe out the rest of the factions. We will always be juries, executioner judges (if we wish) during the commissions. “Every choice you make and every interaction you make shapes the story.“. In other words, it’s not just what we do that impacts, but how, when and where.

Although it sounds very good and we must wait to test the video game, Bethesda has shown that it knows spin this type of side missions very well. As we say, they already did very well in Fallout: New Vegas. The question is whether they have really known how to improve them and adapt them to the mammoth size of Starfield.

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