Capcom has quietly removed ray tracing from the Steam versions of the Resident Evil 2 and Resident Evil 3 remakes. Why the developer takes this measure is not entirely clear.

Resident Evil 2 and 3 will take a big feature

It can’t be due to the DirectX version, here both titles are still DirectX 12. The third part is even harder because the remake loses Dolby Atmos in addition to raytracing. What’s going on there?

All this was noticed by a Reddit user who shared his discovery directly with the Internet. Alongside this find on the PC gaming subreddit, another user drew attention to it with a similar post on the Resident Evil 3 Steam community.


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“I just looked at the graphics settings and it’s just gone and I have the DX12 version of the game so that’s not the problem,” said user DendeThe1st. Many other Reddit users confirm the absence of the ray tracing feature in the two remakes.

Capcom itself has not yet officially commented on this matter. Whether it was intentional and the features were only removed to fix a problem, whether it was a mistake and how long ray tracing will be missing in the two versions – nobody knows at the moment. We will keep you informed about this.

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