Trophy hunters who love single-player experiences have it big. Part of the community wants to demand a drastic change from Sony and has launched a petition to achieve its ends.

In the space of a few years, PlayStation trophies have become indispensable in the eyes of many gamers. Between lovers of challenges, collectors, or people who wish to discover a production from top to bottom thanks to these symbolic rewards, many are those who go hunting for the sacrosanct Platinum. However, the task becomes impossible in some cases and trophy hunters seek compensation from Sony.

A petition to change the trophies on PS5 and PS4

Not happy! Trophy hunters have decided to launch a collective petition to try to get Sony’s attention. In question, the impossibility of obtaining Platinum in certain productions. Server closures have indeed been numerous in recent months, making certain trophies purely and simply unobtainable. However, this is not the main cause of their grievance. The PS5 and PS4 players in question indeed believe that Sony and the developers must stop adding trophies linked to multiplayer components for mainly solo games, such as Uncharted 4 or The Last of Us Remastered for example.

According to the trophy hunting community, this practice is akin to paywalling. Solo game enthusiasts are forced to pay for a PS Plus subscription in the event that a title requires one or a few multiplayer trophies necessary for obtaining Platinum. ” Obviously, multiplayer games like Call of Duty or Battlefield will always have multiplayer trophies. However, in games that are mostly offline like The Last of Us or Uncharted 4, these multiplayer trophies should exist in parallel so they don’t affect the Platinum trophy. explains the petition launched on Change.org.

With only 1,700 signatures at the time of this writing, Sony is unlikely to listen to community complaints. Lately, the feature has been debated among developers, on whom the Japanese publisher imposes the implementation of trophies. For some, it is a “plague”, because it requires “unnecessary” time and resources. Others, on the contrary, see it as a way to encourage PS5 and PS4 players to discover their productions from a new angle, by making them try things that they would probably not have done otherwise.

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