From the great passion of GDR to the open world, the youtuber and modder Leo Torres has enjoyed the instruments of sviluppo integrated into the editor of Unreal Engine 5 for ricreare Whiterun, one of the most iconic scenes of Skyrim.

Il primo insediamento ‘maggiore’ visited the other explorers of Skyrim desideroso di ventare il new Dragon’s Blood It comes così created by the youtuber using the most updated version of the multi-platform graphic engine of Epic Games, with results that are slightly unbelievable.

As I can see in the video edited by Leo Torres, the reinterpretation of Whiterun in salsa UE5 turns out to be true of all originals, but with a level of detail that is sensitively raised by the architectural structure, the buildings, the castle and the unique element that bears the stage of the city that hosts the Sky Forgia.

In order to concretize his creative vision, the author of this project is appoggiato al lavoro svolto dai so many sviluppatori amatoriali che propongono i propri pacchetti grafici nel Epic Games Marketplace dedicated to developers who use Unreal Engine. Più che un mod, quindi, si tratta di mere progetto artistico che, presumably, no è pensato per essere fruito ‘in forma giocabile’ e distribuito su piattaforme como NexusMods, Mod DB o similar.

Prima di lasciarvi al vídeo di Whiterun su Unreal Engine 5, I saw cordiamo que su esta pagine trovate il nostro speciale sui 10 anni di Skyrim nel segno della legenda.

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