September 1, 2023 will not really mark the end of Dreams : the game will remain available for sale and all its creation, sharing and play features will remain available. Only here, all the hopes that we could still maintain concerning the evolution of the platform no longer have any reason to be since the updates will cease at the start of the school year, as well as the community events like the DreamsCom or the Impy Awards ceremony. Dreams will therefore never be entitled to its multiplayer update, which was on the Media Molecule roadmap, and even less to PS5, PS VR2 or PC ports.

The end of a dream

« We are very proud of Dreams and grateful for how you, the community, have embraced all it has to offer. While we’ve always had a desire to build on the foundation of Dreams and expand the experience, when we revisited our plans, we weren’t able to chart a sustainable path. So we made the decision to change the studio’s strategy. This decision is obviously disappointing to many inside and outside of Mm, but we are incredibly excited about what’s to come. “, can we read in a communiqué accompanied by an FAQ.

It was a dream for Media Molecule, but Dreams will never extend beyond the PlayStation ecosystem and will never allow its creators to monetize their content. Some of them will however have pulled out of the game by being hired by different studios, and not just Media Molecule. This is the case of the brilliant Eupholacewho joined Moon Studios earlier this year after making the stunning 3D platformer Trip’s Voyage on the Media Molecule platform. ” Fantastic news, exactly the kind of story that makes me feel like it was all worth it, I love it “commented Mark Healey, creative director and co-founder of Media Molecule.

Like Eupholacius or the indefatigable Martin Nebelong, many talented creators have honored Media Molecule’s tools, which have never ceased to amaze with their flexibility and power, but no doubt in a way that is too confidential to justify Media Molecule continuing to devote its time to the development of a platform without a business model. As of September 1, 2023, the LittleBigPlanet and Tearaway studio will therefore be fully dedicated to ” an exciting new project » which we can only say that it is not a Dreams 2 or another project related to the license.

In the next few weeks, Media Molecule will take the time to finish Trainhis latest home game made with Dreams, and will bring yet another final update to Create mode as well as a significant animation improvement. Beyond September 1, the team will also continue to share players’ brightest creations on social media and curate the Dreamiverse.

« We know this message will not be easy for everyone to hear, and the decision was certainly not easy to make. Dreams was a special project for Media Molecule and helping this budding community of game developers, tinkerers, creatives, collaborators and dreamers grow and express themselves remains one of the best things we’ve ever done. We thank you for participating in this project with us and we hope that you will join us in our next adventure. »

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