EA Sports FC 24: all the news about Clubs, the new League system and the club's skill rating

don’t call him Pro Clubs– Starting with EA Sports FC 24, the competitive soccer experience between EA Sports friends is renamed clubs. To dry. The first of many of the changes that we will see this season and that now, in addition, has the definitive incentive: the same cross-play system that we have seen in the rest of the modes and will come to VOLTA makes its way here. And that’s really interesting.

Electronic Arts has given a review of how the progression in Clubs is proposed and each of the changes are successful. Not to mention that, seven installments later, this gaming experience will finally appear in the new and completely custom edition of Nintendo Switch. Better late than never. At this point it is time to ask the big questions: What has changed since FIFA 23?

most significant It’s the new league system. Starting with EA Sports FC 24 we will see a season system that will last approximately six weeks and is divided into two stages: League and Knockout Stages. However, after the first bars of the mode, defeats will not penalize us. Let’s go by parts.

How the leagues in Clubs now work

The League phases work by the classic points and divisions system. The points obtained are used to establish our possible promotion through the divisions where we will meet the most difficult rivals and the sweetest rewards.

But now comes the best: from the fifth division there is not a limited number of matches to be able to ascend and the losses will not count. We will only add However, the last or those with the fewest points play relegation. The higher we go, the more rewards and followers and so on up to the Elite League.

The Club experience is based on progress and competition. To make it more fair and interesting, there are the divisions and, in addition, reputation levels that translate into followers for our club and will unlock different prizes.

In EA Sports FC 24, Furthermore, all club matches will contribute to a shared progression system, so not only will we play in better leagues and against better players, but there will be more interesting rewards, including:

  • Highest Overall Rating (OVR) AI Clubmates
  • higher level stadiums
  • Stadium cosmetic items, such as tifos, decorative elements and details that will make our field more and more attractive.

And what happens at the end of the season? In essence, the most interesting part begins: the last week begins the knockout stage And that’s where everything is played for everything, obtaining trophies that we can place in our stadium, rewards and even VOLTA coins for the participants. Once the prizes have been distributed, we return to the starting square and each club returns to its initial division.

Play Styles are also crucial in Clubs

It goes without saying that the essence of Clubs is to play as a team, but when we create a virtual Pro player we try to make it a footballer with whom, at least, we feel comfortable playing, enhance our style and our role in the formation and from then on. forward. As far as we are able to go. In EA Sports FC 24 an additional layer is given to that idea from the PlayStyles.

The idea behind the new club experience is simple: we have up to 6 spaces for PlayStyles (Game Styles) that we can choose from and we can unlock two more spaces for Play Styles + that will give us characteristics and abilities of world-class players.

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While the way PlayStyles are assigned and chosen leaves plenty of room for experimentation, Electronic Arts has balanced the set based on each player’s position (forward, midfielder, defender, and goalkeeper) at the time. to assign a maximum number of Play Styles within each Play Style group. Ultimately, it’s about providing a fair experience for everyone.

However, for style we must also take into account the presence and appearance of our players. And in this regard, EA Sports has also done our homework with more aesthetic options and customizable content that we will be unlocking or acquiring directly through the VOLTA store.

Crossplay and how skill is valued on and off each platform

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EA Sports FC 24 has taken crossplay in Clubs very seriously. In fact, the absence of it in FIFA 23 was more or less justified, despite the fact that it was present in other game modes, given how difficult it is to establish the level of each platform. The key for this year to be different is through the assessment of ability. And beware, what is it does not affect matchmaking or online matchups.

The idea is simple: our club’s skill rating allows us to compare ourselves with others based on our performance. Logically, this will go up with victories and go down with defeats, but the essential thing is that this quantification will take into account more than just our results, but rather the difference between us and the evaluation of our rivals or the goal difference in each game. .

In other words: if our club faces another with a higher ability rating, we will rise faster. And the opposite happens if someone with a lower rating gives us a win. Also, when we play in the knockout phases we will see more drastic changes. In fact, that does not mean that Clubs is an experience in which our classification is always at stake: there are also informal matches.

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From here, two notes. Crossplay is totally optional, with which we can configure a setting so that we always face players from our same game platform. And, in this sense, players of eighth generation systems (Xbox One and PS4) can only play against each other.

In the specific case of Switch, there is no type of cross-play, but I do play online. The great novelty, in fact, is that for the first time the Clubs experience can be enjoyed from the Nintendo console thanks to the fact that this year it is a completely new version that works with the Frostbite engine. And be careful, it will keep all the customization options of its Xbox, PlayStation and PC counterparts.

However, hePS5, Xbox Series X / S and PC players will have the most advanced versionwhich not only translates on a technical and graphical level, but also in new dynamic match introductions (i.e. cinematic moments) and even new animations and styles applied to the game, including completely new penalty kicks.

When does the first club season start?

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You can not deny that EA Sports FC 24 inherits everything that made the FIFA saga a success and the undisputed benchmark of football in video games. But seen what has been seen, and seeing it in motion, it is clear that Electronic Arts is going to take advantage of this brand change without the license from the Football Federation to implement many successes that had been pending for years.

Good decisions that, logically, must be supported by a gameplay to match the circumstances. And the best thing is that it won’t take too long to clear up that mystery.

The inaugural season of EA Sports FC 24 will coincide with the early access of the game, although those that are incorporated from the launch will not be left behind until the celebration of the first eliminatory: EA has scheduled the release of all editions for on September 29, 2023although EA Play subscribers (included in Game Pass ultimate) and those who pre-order the Champions edition will get the ball rolling on the 22nd of the same month.

In fact, it’s worth keeping an essential note: even though systems from different generations don’t have cross-play with each other, all editions of EA Sports FC 24 On PlayStation and Xbox they offer the Double Version, so if we start our game on PS4 (or Xbox One) we will have a copy of the new generation in case we make the leap while preserving what is advanced.

And beware, as you can see below, the new version of Nintendo Switch doesn’t look bad at all.

In ExtraLife | All the news about Ultimate Team in EA Sports FC 24: mixed matches, card evolution and more

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