It was back in 2018 that Microsoft and Xbox struck a blow for disabled gaming fans, with the highly adaptable Xbox Adaptive Controller. Now Sony is following suit, with what the PlayStation maker is currently calling Project Leonardo.

Players can place the buttons however they want.

Sony Interactive Entertainment

The new PlayStation 5 controller was officially unveiled during the technology fair CES. Project Leonardo, which is only a working title, is being described as Sony’s next step in making gaming more accessible to everyone – especially those unable to use a traditional controller.

The controller was designed in collaboration with accessibility experts and organizations such as AbleGamers, SpecialEffect and Stack Up. Together with these, Sony has come up with a design that allows users to build their own controller according to both desire and need.

While the Xbox Adaptive Controller allows players to plug in their own controllers and buttons, Project Leonardo has a more fixed design. All buttons can still change position, and you can also adjust what the various buttons do in the game. Here you can also set it up so that one button presses two buttons at the same time, for games that require it.

The controller can also be combined with other PlayStation 5 accessories.

Sony Interactive Entertainment

– We landed on a two-part controller design that allows for almost free positioning of the left and right sticks, can be used without having to hold it, and is very flexible in how to place buttons and sticks, explains Sony designer So Morimoto .

Furthermore, Sony promises that the new controller can be combined with other PlayStation 5 accessories. For example, one can use the DualSense controller in the left hand, while Project Leonardo is controlled with the right hand, a foot or whatever suits the player best.

PlayStation has not yet set a release date for Project Leonardo. The head of platform experience at Sony Interactive Entertainment says that the team is working further to test the product and gather feedback from players. More information will then be shared in due course.

READ ALSO: The Xbox Adaptive Controller is a masterpiece of design and a victory for the gaming industry »

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