Project The Perceiver, hidden son of Ghost of Tsushima and Sekiro, shows us a long and impressive gameplay session. It promises.

Like Wo Long: Fallen Dynasty and Assassin’s Creed Jade, Project The Perceiver borrows its universe from Chinese mythology. The game from Papergames and 17ZHE STUDIO will set its scene during the Tianhu period of the Xuantang dynasty and will immerse us in a particularly dark universe tinged with fantasy by surfing on the folklore of the Middle Kingdom.

Project The Perceiver, a promising action-RPG?

Project The Perceiver will indeed allow us to visit a completely open world by controlling a character capable of changing appearance through masks. By changing body, our avatar will also change skill and stat. He will also be able to use different combos by changing his form along the way, as can be seen in the long gameplay video below.

For nearly 45 minutes, the developers indeed present their future game to us to come on PS5, PS4 and PC at a date still undetermined. In addition to sumptuous graphics and simply impressive and terribly stylish animations, the game also shows us its demanding combat system which is reminiscent of Sekiro or Ghost of Tsushima. Our character seems particularly lively and capable of performing damn dynamic attacks while moving at high speed, and can even take advantage of the verticality of the environment.

At first glance, Project The Perceiver seems particularly demanding, perhaps even very difficult, and does not skimp on the means to try to make us pass the weapon on the left. As a bonus, many bosses are already planned and the developers promise us an extraordinary exploration with varied environments. Some should also surprise us by playing with gravity and architecture, by offering, for example, real kaleidoscopic paintings. Since the stunning Black Myth Wukong, China has definitely been on the rise.

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