silent Hill is preparing to make its return after a very long absence, and will do so through multiple projects that have already attracted the attention of fans. In particular there is great curiosity towards Silent Hill 2 Remakethe remake of the beloved masterpiece originally published on PS2 in 2001.

However, many have wondered why Konami decided to start with the revival of the series right from the second game and not from the progenitor of 1999. It is the same curiosity that also IGN.com wanted to satisfy, which is why he in fact asked the producer Motoi Okamoto during a long interview. The Konami member then gave a comprehensive answer as to why the company jumped straight into the Silent Hill 2 remake.

The Silent Hill series has been on hiatus for a very long time. Konami wanted to bring it back and a lot of people who work here wanted to make Silent Hill games. The problem is that everyone had a different idea of ​​what Silent Hill was and why they loved it, making it difficult to find a single direction.“, begins Okamoto, who continues: “I joined Konami during this time and was asked if I could find a solution. I agreed to bring everything together and took charge of the project, then managing to push everyone in the same direction“.

However, explains the producer, “during that hiatus a lot of indie horror games came out, many of them influenced by Silent Hill. If we wanted to revive the series in that context, we necessarily had to redefine its identity as a brand, refining and differentiating it so that it could stand out, and when we thought about the identity of Silent Hill, we came to the conclusion that it is both a true psychological horror . And when you ask people what a real psychological horror is, they all mention Silent Hill 2“.

So we decided – concludes Okamoto on the matter – che if the identity of the brand is to be a true psychological horror, then we had to start from the remake of Silent Hill 2. Obviously some in the company thought it was better to start with the former, but I wanted to start this project with something that was like a symbol of this identity“.

We still don’t know exactly when the game will be available on the market, but we know that Silent Hill 2 Remake will be faithful to the original by presenting some new features, especially in terms of gameplay. Bloober Team he also assured that Silent Hill 2 Remake will be a high-level visual experience, in line with the main new generation productions.

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