A glance at the table shows that Take-Two games have not suffered from a popularity problem. On the contrary, the group’s turnover shows a good increase with 3.6 billion euros for the period April-December, against 2.4 billion euros a year earlier. NBA 2K23/NBA 2K22, Grand Theft Auto V/Grand Theft Auto Online, and Red Dead Redemption 2/Red Dead Online are the heavy hitters on consoles and PC, while top mobile contributors include Empires & Puzzles, Toon Blast, Toy Blast, Words With Friends, Merge Dragons and Rollic’s hypercasual catalog. So many titles belonging to the Zynga group, whose acquisition for more than 12 billion dollars will take time to be digested, as evidenced by this net result which makes the face with a loss of 479 million euros, against a gain of 286 million euros the year before.

Stoppage for the management of Strauss Zelnick

The observation is therefore quite violent, yes. But “we have always managed our business with a long-term perspective“, emphasizes CEO Strauss Zelnick.”As we realize the powerful synergies of our association with Zynga, launch new titles from our strong multi-year pipeline, and implement our cost reduction initiatives, we expect sequential growth and record performance. over the next several years, which we believe will create significant shareholder value“, can we read.

But in the meantime, Take-Two will have to tighten their belts and probably make the most unlucky pay for the broken pots, even if the CEO ensures not having planned a large-scale workforce reduction. “We operate in an environment that, in many ways, is more challenging than we anticipated. As a result, we have launched a cost reduction program which we believe will result in annual savings of over $50 million.“, explains Strauss Zelnick. This program will affect in the first place the personnel and the infrastructures of the departments corporate And publishingthe idea being to spare the development teams as much as possible, whose workforce has also passed the 6,000-person mark in 2022.

175 million GTA5, 50 million RDR2

Just when you think it’s starting to slow down, here it picks up again: sales of Grand Theft Auto V in the last quarter of 2022 have (again) exceeded management’s expectations. Result, the legend continues with now 175 million copies distributed worldwide (and 395 million for the GTA franchise). Red Dead Redemption 2 also remained successful and reached 50 million copies distributed (70 million for the RDR franchise). NBA 2K23 also ensures as every year with its 8 million copies, bringing the total of NBA 2K in nature to 130 million.

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