specialists Digital Foundry I tested the technical analysis of the demo-versii fighting game Street Fighter 6 It’s about the little things PlayStation and Xbox Series.

In the title of the game, with the details of characters and arcade games in Street Fighter 6 okazalos намного выше, чем в предыдущей игре. For this reason, the platform in the new World Tour has technical problems with FPS animations of the last few years (10 кадров в секунду), всплывающие текстуры и не только.

Demo Street Fighter on PlayStation

  • PS4: 1080p; PS4 Pro: 1440p, PS5: 4K in the “razresheniye” and “proizvoditelnost” formats;
  • On PS5 замечена дополнительная глубина резкости и более высокое разрешение текстур по сравнению с прошлым пок oily;
  • On PS5, the titles have a very dark texture, textures, plotliness and otherness; отдельное применение SSR не сильно улучшает ситуацию на прошлом поколении — полная загрузка текстур может заня ть несколько секунд;
  • In the title World Tour there is no FPS shooting, in the boys — 30 FPS; The “proizvoditelnost” on PS5 will support 60 FPS, it will not reach 1440p;
  • The arcade game demonstrates 60 FPS.

Demo Street Fighter on Xbox Series

  • Xbox Series S: 1080p; Xbox Series X: 4K in the “razresheniye” and “proizvoditelnost” formats;
  • The rendering of the Series S blizhe к PS4 Pro;
  • In the Series S there is a high rate of success by low rate of FPS, down to 60 FPS;
  • Situation with FPS in the arcade game and in World Tour on Xbox Series in the game on PlayStation 5.
В Digital Foundry напомнили, что релизная версия Street Fighter 6 может отличаться от демо. Igra vyhodit 2 June on PlayStation 5, PlayStation 4, Xbox Series and PC (Steam). Кстати, Capcom нацелена продать 10 mln копий Street Fighter 6.

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