The most fascinating thing about Starfield is how, without ever leaving, fans are already working on optimizing it with mods.

The expression “put the patch before the wound” fits like a glove for increasingly impatient Starfield fans. PC gamers are looking for the ultimate sci-fi experience, and it doesn’t matter that Bethesda itself has ensured that, even in development, it’s already their game with fewer bugs: more than a month after its release, more and more users have committed to optimizing the new space RPG from Xbox Game Studios. Mistrust in the project? Rather, a side effect of being a game designed to be a paradise for modders.

Because mods are part of the DNA of Bethesda Game Studios. It has been one of their mottos for years and it has been more than evident when it comes to offer facilities, weekly creator eventsbuild your own platform, and pioneer consoles (including PlayStation) with Fallout 4 and Skyrim.

No one has gone so far in letting the players play with his works. And precisely that will be one of the secret weapons of a Starfield that seeks to catch up with its two best RPGs. Not only for its launch, but in the long term. And, as you’ll see, there are initiatives beyond the Bethesda offices to make that happen.

The plan to remove all bugs from Starfield in five days

The most significant group is made up of the SCPacronyms that correspond to The Starfield Community Patcha project that extends from its official website and through forums or Discord with the aim of correcting errors and any problems with Starfield. From minor adjustments to typographical errors, going through everything that, according to those responsible, “the developers may have overlooked or have not yet fixed“. Intentions sustained by Starfield’s openness to mods.

The SCP has been active for a year, but according to has been able to know PCGameryour project (which is not the only one) has started to work and organize itself to receive the game and that it is optimized for PC players at launch, building on the five days of early access of the special versions so that the bulk of players (especially those from Game Pass) have the definitive experience.

In fact, from the official website already boards have been organized with future errors detected and the status of their solution, as well as a reporting system. But the thing does not end there: despite the fact that the launch of the game is set for September, spaces have been reserved to download the mods made by the fans themselves, both on PC (through Nexusmods and any specialized portal). like on Xbox.

Will Starfield be optimized for NVIDIA cards? fans say yes

A month ago we learned that AMD would be the exclusive partner of Starfield on PC. A strategic move that, according to Bethesda, allowed them to integrate AMD engineers into the project and enhance the final result on both desktops and Xbox, since Microsoft consoles use their technology. This translates, according to the Maryland company, into better image processing and scaling when playing. What’s more, select AMD Ryzen processors and AMD Radeon graphics cards include a copy of Starfield.

And what about those of us who have an NVIDIA card?

On paper NVIDIA graphics cards should be compatible with AMD upscaling systems, but in the process DLSS 3 technology is lost that increases performance, as well as other features of their cards. Something that, above all, has an impact on the enormous investment made when it comes to getting a GeForce RTX 40 series.

Given this situation, movements have already begun to be seen beyond the Bethesda offices to make Starfield look optimized on NVIDIA cards: mod creators like PureDark have committed to implementing DLSS3 technology in Starfield’s five days of early access and, in the future, expanding the initiative to DLSS2. Something that he already achieved in games like Star Wars Jedi: Survivor.

We don’t know the size of the release patch for Starfield (or if there will be) but there is something that we are clear about: the community created around the game will turn in five days to ensure that the new Bethesda game is not a new case of Fallout 76 or Cyberpunk 2077. And, who knows? From here we can expect mods as spectacular as those seen in Skyrim.

The mods: Starfield’s secret weapon

In Bethesda they are very aware of the use of mods when creating and shaping their games. in a round quick questions and answers to Todd Howardthe game’s director, gave an example of how when establishing concepts such as fuel management or gravitational engines when traveling through space, they would run into very basic problems for the player.

Solutions that they themselves try to avoid by experimenting and applying logic to preserve the experience. But, as Howard points out, leaving the door open for future improvements through updates and to the community through mods.

“When we tested that we realized it would be too hard on the player. The ship would run out of fuel and the game would stop. You would want to go back to what you were doing. So we’ve changed it and now the fuel and jump drive set where you can go once, but the fuel will not run out. Maybe there is an update or a mod that allows it, but right now that’s what we’ve done.”

Mods are a very powerful tool for the modern video game. In fact, many of the current big hits (including Dota2, Counter-Strike or PUBG) were born from modified versions of other games. And, beyond the implicit fun of adding completely original elements or breaking the limits of logic in games, the degree of photorealism or greater depth achieved by fans in games like GTA V or Skyrim is a hat off. Which leads to a question, what will be achieved in Starfield?

The great space odyssey of Bethesda will start on September 6, 2023 exclusively on Xbox Series X / S and PC, and all Game Pass subscribers will be invited to join it. Those who bet on the special editions (watch out for the one with the ChronoMark watch) will have 5 days of early access. Five key days for modders to put the final polish on what is already, by far, The most important Xbox game of 2023.

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