Zelda Tears of the Kingdom arrives in two short days on Nintendo Switch and the developers have decided to raise the sauce one last time. It promises to be really huge!

Yes, Zelda Tears of the Kingdom is the most anticipated game of the May 2023 releases, and even more generally of the year. It is a fact. The fans are extremely numerous and Nintendo is preparing for a huge hit on Nintendo Switch. We will see if the future proves him right. In any case, Big N is playing its last cards to try to seduce as many potential buyers as possible. That’s why in the past few days, producer Eiji Aonuma and his team are still revealing more details about the game and what to expect when it’s released.

Zelda Tears of the Kingdom s’annonce gigantesque

Zelda Breath of the Wild was already a particularly dense game and it offered a particularly vast open world to explore. And if you liked it, so much the better since the developers have just revealed new details that promise very, very good at this level. According to them, Hyrule has changed a lot, new explorable areas have appeared all over the country, including caves perched on the cliff sides. A notable point for the developers who speak here of a small evolution since Breath of the Wild lacks it.

In BOTW, it is, indeed, possible to climb wherever we want, but the mountains are ultimately only used to gain height. From now on, they will also hide secrets too. Something to rekindle interest in exploration.

Moreover, the caves will be very numerous. The developers say it was something they would have liked to do with BOTW, but unfortunately the small WII U at the time didn’t allow for it. Now freed from these chains, Tears of The Kingdom take advantage of it and will make us explore the bowels of Hyrule through a whole bunch of caves and other lairs of the kind. If caving adventures don’t warm you up, then you can enjoy the high altitudes. Here too a big novelty of Zelda Tears of the Kingdom. Islands in the sky that it will be possible to explore at our leisure.

An open world without any loading

But what is great is that Nintendo tells us that all this will be done without any transition. It will therefore be possible to fly, jump into the void or explore caves without any loading time. ” We have developed a three-dimensional world based on the principle that you will be able to travel from the surface to the sky seamlessly » say the developers.

As in BOTW therefore, Hyrule will be completely open from A to Z. It was an obligation for the developers. “As with the previous game, we made sure everything was connected seamlessly. The houses, for example, were built to scale, and even if you enter a building, there is no loading. From the windows you can see the outside just as you did before entering. Everything looks as it should.”

Icing on the cake, the dungeons, also always present, are announced as being much larger than those of BOTW. Once again, you can approach them as you see fit, but in Zelda Tears of the Kingdom obviously, things will go even further as revealed by one of the developers, explaining that there is, for example, a dungeon which is directly the surface of Hyrule. He is pointing out that ” if you dive from the sky directly into the dungeon, then you trigger a special event. We believe it will be a new experience that was not possible in the previous game “. Innovations that will offer almost total freedom to players.

Zelda Tears of the Kingdom therefore promises to be completely disproportionate and even denser than BOTW. Fans expect no less from the long-awaited sequel to one of Nintendo’s biggest hits.

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