In Digital Foundry’s new ‘technological insight’, the collective of journalists linked to Eurogamer.net shared reflections on the timing and methods of launching the first Call of Duty game on Switch ‘promised’ by Microsoft in the ten-year agreement to bring CoD on Nintendo consoles.

Richard Leadbetter of DF starts from an examination of the options that Microsoft, and obviously Activision, have available to make the dream of a Call of Duty for Switch come true with functionality identical to those of the Xbox version.

According to the Digital Foundry expert, there are two potential answers to this question and in both the timing required by the process initiated by Microsoft and Activision to finalize this is crucial about 70 billion dollar wedding. As pointed out by Leadbetter, in fact, everything suggests that there is no longer any leeway to reengineer the Call of Duty graphics engine in time for the Switch port of the new chapter in the series, the rumored sequel to CoD Modern Warfare 2.

Consequently, for the DF journalist, there is a strong possibility that Activision and Microsoft have decided to ‘skip’ the current generation of Nintendo consoles to give the developers of the 2024 Call of Duty the opportunity to draw on higher hardware specs of Switch 2.

Leadbetter then takes a cue from the leaks and advances on the computational power of the rumored nextgen version of Nintendo Switch to explain that a possible system equipped with a Tegra T239 chip, ARM Cortex A78C CPU and NVIDIA GPU based on Ampere architecture is, at least on paper, perfectly in able to perform this task. Already today, Leadbetter himself points out, Steam Deck is able to run CoD Warzone 2.0 on Windows 11consequently there shouldn’t be any particular technological and performance obstacles for a system which, like Switch 2, will certainly boast a leaner operating system and dedicated graphics APIs.

For the exponent of Digital Foundry, not even the option represented by the game streaming version of Call of Duty 2023 on the ‘current’ consoles of the Switch family should not be excluded, especially considering theevolution and potential of Xbox Cloud Gaming. And you, what do you think about it? Let us know with a comment.

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