Ad oltre tre anni dall’annuncio, Senua’s Saga: Hellblade 2 It continues to be shy and unconcerned by the occhi of the great public of Xbox, in compensation for the ragazzi of Ninja Theory ci have constantly updated their progress that they achieved in the graphic field with the help of the powerful Unreal Engine 5, maybe even sporcandosi le mani.

This weekend, I will share another video spaccamacella in Unreal Engine 5, the sviluppatori of Cambridge have preferred to reveal one of the trucks that they have used to give further realism to the production. Abbiamo dunque scoperto che to recreare the consistency and the typical appearance of the Icelandic terrain that hasn’t been used an impasto of farina, cous cous and polenta.

“Giocare con il cibo? No, ci siamo fatti furbi per i nostri ambienti. Using farina, cous cous and polenta We can obtain the imperfections of the Icelandic terrain, hanno scritto gli sviluppatori su Twitter. As testimonials I photographed nearby, after seeing more than the desired mixture, they have designed symbols of the “terrain” and successively have produced the digitalization of the parrot creation.

The result is incredibly realistic, even if it is easy to apply it directly in game. Senua’s Saga: Hellblade 2, purtroppo, è ancora deprived of a finestra di lancio his Xbox Series X | S e PCand nell’attesa dobbiamo necessarily accontentarci di chicche like this and the monstrous demo film with Senua in Unreal Engine 5. Chissà che il suo momento no sia destinato a arrivare quest’estate, durante l’Xbox Showcase dell’11 giugno che promette so much announce the world premiere.

Regarding the new generation engine of Epic Games, I have four games in Unreal Engine 5 that I have no choice.

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