With the iPhone 14, Apple only uses the new SoC Apple A16 Bionic in the Pro models. Now it has become known that this step is probably related to development problems that also prevented the new chip from getting a more powerful graphics unit.

Like the US magazine the information citing sources close to Apple, the Apple A16 Bionic should actually be equipped with a new graphics unit. In the end, however, nothing came of it because it turned out at a late point in the development that the entire package with the new GPU would have required too much energy.

Apple didn’t want to risk heat issues

Conversely, this would have resulted in greater heat development and the associated effects on cooling, according to the report. According to reports, Apple wanted to prevent heat problems from arising, which is why the company is said to have decided at the last minute not to use the new, probably much more powerful graphics unit that was actually planned for the A16 Bionic. Apple originally wanted to enable hardware-based ray tracing with the new GPU and implement a number of other unknown innovations. One of the reasons for this “unprecedented case” is said to be that Apple’s chip team is currently struggling to maintain its leadership in this space.

The reason for this is said to be personnel changes, as some leading and highly experienced developers recently left Apple. The extent to which improvements in terms of graphics can be expected for the Apple A17 Bionic is of course completely open. In any case, it is probably not without reason that the A16 still has the same GPU as in its predecessor.

See also:




Apple, Processor, Cpu, Chip, SoC, Arm, Apple iPhone, Performance, Benchmark, Geekbench, iPhone 14 Pro, iPhone 14, iPhone 14 Pro Max, Apple A16, Apple A16 Bionic, A16
Apple

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