Resident Evil 4 Remake is one of the most anticipated video games of the year, especially by older gamers who played the award-winning title from 2005, which returns in a next-generation version to be released on March 24.

As Resident Evil fans well remember, the story of the remake, like the original Resident Evil 4, takes place six years after the biological catastrophe in Raccoon City, when agent Leon S. Kennedy is sent to rescue the president’s daughter, who has been kidnapped.

This new game, which will be updated with new graphics, enemies and other news, will be available for PlayStation 5 (PS5), PlayStation 4 (PS4), Xbox Series S, Xbox Series X, and Windows computers. It is still unknown if and when it will arrive on Xbox One and Nintendo Switch.

Among the news, Capcom, the studio behind the franchise, included Leon’s renewed combat system stealthbut there is a reason why this happened.

Why is stealth coming to Resident Evil 4 Remake?

According to a report published on the website of 3D Gamesthe directors of the game, Yasuhiro Ampo and Kazunori Kadoi, explained that the team of developers sought to give a more “replayable” factor to the remake.

In addition, the directors recalled that the gameplay of Resident Evil 4 already featured sections where stealth could have been better implemented, especially due to the number of enemies, so players were looking for ways to avoid shooting and unnecessary spending of bullets.

Within the confines of fighting, the combat is very well done and the options you have when fighting are very varied. But other than that, we felt that there weren’t many options, and we thought that there was room for updating.

As an example, Leon will be able to use the knife to silently finish off unsuspecting enemies, a tactic seen within the saga in Resident Evil Revelations 2. That it reaches this remake is great news.

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