IIDEA (Italian Interactive Digital Entertainment Association) fornisce un rapporto sull’Andamento dell’industria videoludica in Italy riguardanti the year 2022. Second, the information is diffused, and I consume within the sector if they are stable and if there is a constant growth of Made in Italy.

The report of IIDEA certifies in 2022 a giro di affari di 2.2 milliardi di euro and 14.2 million video makers in Italy. Crescono inoltre fatturato (+30%) and addetti (+50%) delle imprese di produzione italiane.

“I rapporto ci confirma l’importance of the video industry in the digital economy, cultural and creative of the country. May come now, also there shines from the recent Resolution of the European Parliament approved the last November, apparently a national strategy is necessary for the low level of the sector, even Italy can assume a role of leadership”said Marco Saletta, President of IIDEA.

An industry always più in expansion, with forti potenzialità ancora da esprimere, capable of feeding culture through an innovative language. Ben consci degli elementi strategici che caratterizzano le realtà imprenditoriali del nostro Paese del settore dei videogiochi, al Ministero – has affirmed the Sottosegretario di Stato Lucia Borgonzoni – guardamo with great attention to this come a tutte the new form of expression of Italian creativity, che supportiamo (e l’Italia è tra i pochi Paesi al mundo a farlo) with the instrument of the tax credit. We are still working and we will continue to impegnarci to put in the field a series of measures to dedicate all cultural and creative prints in an ‘ottica di tutela e promozione del Made in Italy in the world”.

Recently, IIDEA has announced the new edition of First Playable, an important business event on the subject of video games that will come to Firenze, which will take part in free video games.

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